Practice with line of action and in-motion dynamic pose, illustrated in Toon Boom and edited in Photoshop
Stylized digital illustration practice
The progress of creating a character, from concept art to modeling, and rendering using VRay.
Posed 3D character rig modeled in Maya and rendered in VRay
Stylized 3D pickup truck model with the intent to emulate a 2D illustration, modeled in Maya, rendered with a VRay toon shader, and edited in Photoshop
Interior scene modeled in Maya and rendered with the Arnold rendering engine.
Digital illustration using Photoshop.
Experimenting with how to create effects for planets and nebulas in Photoshop
A showcase of hard-surface modeling and texturing using ZBrush.
Here I’ve recreated a real-world exterior environment using reference.